9/4/2023 0 Comments Mtg spike definition![]() ![]() Although an exiled card may be face down, this has no correlation to the face-down status of a permanent. If its copy ability is activated again, this time targeting a Nezumi Shortfang card (another flip card), this permanent’s flipped status means it will have the characteristics of Stabwhisker the Odious (the flipped version of Nezumi Shortfang) with the Dimir Doppelganger ability. If this permanent then becomes a copy of Runeclaw Bear, it will retain its flipped status even though that has no relevance to Runeclaw Bear. Through use of Jushi Apprentice’s ability, this creature flips, making it a copy of Tomoya the Revealer with the Dimir Doppelganger ability. ![]() Dimir Doppelganger becomes a copy of that card and gains this ability.” It becomes a copy of Jushi Apprentice, a flip card. 110.5c A permanent retains its status until a spell, ability, or turn-based action changes it, even if that status is not relevant to it.Įxample: Dimir Doppelganger says “: Exile target creature card from a graveyard. ![]() 110.5b Permanents enter the battlefield untapped, unflipped, face up, and phased in unless a spell or ability says otherwise.110.5a Status is not a characteristic, though it may affect a permanent’s characteristics.Each permanent always has one of these values for each of these categories. There are four status categories, each of which has two possible values: tapped/untapped, flipped/unflipped, face up/face down, and phased in/phased out. A permanent’s status is its physical state. 110.4c If a permanent somehow loses all its permanent types, it remains on the battlefield.Specifically, it means an artifact, battle, creature, enchantment, or planeswalker spell. 110.4b The term “permanent spell” is used to refer to a spell that will enter the battlefield as a permanent as part of its resolution.Specifically, it means an artifact, battle, creature, enchantment, land, or planeswalker card. 110.4a The term “permanent card” is used to refer to a card that could be put onto the battlefield.Some tribal cards can enter the battlefield and some can’t, depending on their other card types. Instant and sorcery cards can’t enter the battlefield and thus can’t be permanents. There are six permanent types: artifact, battle, creature, enchantment, land, and planeswalker. See rule 613, “Interaction of Continuous Effects.” A nontoken permanent’s characteristics are the same as those printed on its card, as modified by any continuous effects. (This distinction is relevant in multiplayer games see rule 800.4c.) 110.2b If an effect causes a player to gain control of another player’s permanent spell, the first player controls the permanent that spell becomes, but the permanent’s controller by default is the player who put that spell onto the stack.110.2a If an effect instructs a player to put an object onto the battlefield, that object enters the battlefield under that player’s control unless the effect states otherwise.A permanent’s controller is, by default, the player under whose control it entered the battlefield. A permanent’s owner is the same as the owner of the card that represents it (unless it’s a token see rule 111.2). A card or token becomes a permanent as it enters the battlefield and it stops being a permanent as it’s moved to another zone by an effect or rule. A permanent remains on the battlefield indefinitely. A permanent is a card or token on the battlefield. From the Comprehensive Rules (June 16, 2023- The Lord of the Rings: Tales of Middle-earth) ![]()
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